Somewhere between sanity and madness lies a realm torn between the two. Illusions become reality, and reality becomes nothing more than a vision.
HUMAN is a short psychological horror game which examines inherent, earthly, and otherworldly evils, and the forces which drive them. As you make your way through an Alaskan auroral research facility in search of employees it quickly becomes very clear that something has become alerted to your presence. Suspiciously, once it knows you're there, you're more than welcome to be there. Drawing you in, you soon begin to question all you see and hear.
HUMAN is highly metaphorical, yet accessible. All is explained in its simplest essence, but for those willing to look beyond the surface, there lies layer upon layer of symbolism, and clues regarding the nature of reality, which add depth to the meaning behind HUMAN.
HUMAN is primarily story and experience driven, however environmental puzzles and problem solving are interlaced within.
W, A, S, D - Movement
Right Mouse Button - Zoom In/Out (Useful for reading tablet screens and papers)
F - Flashlight
E - Interact
Shift - Run
I am a one-man development team. Everything in HUMAN was programmed, modeled, textured, animated, and composed by me.
Hey Spektraul made two videos on this game. I really loved it even though I may sound other wise. Just wanted to say cool game. I only wise that there was more to it After all, it is pretty short but I understand time restraints and such. Keep making more and check out these videos.
REALLY good game!!! Honestly scared the living crap outta me while playing!! If I were you, I'd be super proud of that, because normally it takes A LOT to scare me. A LOT! Yet you managed to pull that off!! But I had fun playing, and screaming, and choking on my spit from inhaling lots of air from a jumpscare. (and I accidentally had my computer on full volume when I started. Hehe...whoops.)
I loved this quick little game, gunna follow you for future stuff!
For a one-person-development, it's really top notch! It was paced pretty well, but I thought the story relied a little too much on "well, you decide what it means!" since it ultimately really does nothing but present questions to you along with 'answers' that really are just more questions. But other than that, I thought a lot of the events were really cool and I thought how it teleported you around the map in a glitch-like manner was really effective. Kudos, sir or lady!
Here is my vid, check me out if you're looking for something new, my commentary is pop-up style (like VH1 pop-up videos kinda!) Cheers!
I'm usually not big into horror games, especially those that abuse jump scares and monsters constantly tailing you. I'm more into atmospheric horror, borderline mindfucks.
Thankfully, Human falls within the latter.
From the word go, you know some serious shit's gone down. It's not the scariest game ever, but it does its job by keeping the atmosphere dark and tense. What lies around the next corner? The further you go, the more tense it gets.
I do think it dials it in a bit early right before the end, dropping the climax a little too soon. However, the ending isn't disappointing.
Overall, it's a great experience. It has one simple goal and it achieves it well, even despite my only criticism. Very well done!
*Rawr* Hello everyone! I gave the game a try and a Let's Play - I liked that it was optimized, unlike many others that seem to enjoy overheating my CPU and throttling it to 100% - and that it was nice and smooth gameplay, simple and not buggy at all - Though I do question the story, which I won't spoil but I leave a lengthy talk about my thoughts in my video. Enjoy XD
I really enjoyed the game. I liked the fact that the game not really relayed that much on jump-scares.But i was constant waiting for the jump scares tho ha ha so job well done on having me on the edge on my seat the whole time ha ha! i highly recommend this game to everyone that likes scary games !!!
If you are interested in my game-play and commentary here you go !
This was a great experience! Short and sweet! I ended up wanting more and more, the ambiance, it had me tense the whole time! Great job ! I honesly would love to see this as a whole game. And would love to try any other projects you make in the future! Consider me, overly satisfied and wanting more! P. S. Will upload a video about it soon!
Well what can I say, it is a good game but the story is very stereotypical for horrors. The music and sounds though do make it unique compared to most indie horrors, as most horror can't grasp the benefit of good sound. I would of scared me if I'd had headphones on but my fiance who was playing was no scared at all, but then again not much does.
I say play it for yourself to actually get the full gist of the story and if you watch my play through wear headphone, speakers will not do the bass justice!
My Let's Play:
PS if this had real danger or was longer it might have real effect
The story is faulty at best, didn't really interest me, didn't make me feel like i wanted to read all that text, or follow along with the narrative. Though, my biggest issue with the game is that you didn't capture the characteristics of the devil, you see, he is powerful, and humans are worthless to him, you couldn't care less about them, he doesn't need to got out there and capture innocent souls. Instead in most cultures, the devil is portrayed as an evil master-mind, he gets in your head, makes YOU think you are the good person, whilst doing something bad, makes you worship the devil, and overall deludes you, for his own pleasure and gain. Or even worse, tricks you into deluding yourself, until you go mad, and eventually go to hell for all this, he thrives on peoples suffering and regret and anger as they realize they've been fooled, and are paying the price in hell for their wrong doings.
ooo i liked this a lot. a good atmospheric horror without relying on jumpscares (something that i personally appreciate 100%). i found the visuals really engaging and took like 1 million screenshots as one does. i'm very curious about the pointed use of books about tesla... hm